SPIR-V Built-In
HitIsSphereNV
Indicates if a sphere primitive was hit
HitIsSphereNV
A variable decorated with the HitIsSphereNV
decoration will contain a
non-zero value if the current ray hit a sphere primitive or zero otherwise.
Valid Usage
VUID-HitIsSphereNV-HitIsSphereNV-10513
The HitIsSphereNV
decoration must be used only within the
AnyHitKHR
, or ClosestHitKHR
Execution
Model
VUID-HitIsSphereNV-HitIsSphereNV-10514
The variable decorated with HitIsSphereNV
must be declared using
the Input
Storage
Class
VUID-HitIsSphereNV-HitIsSphereNV-10515
The variable decorated with HitIsSphereNV
must be declared as a
boolean value