SPIR-V Built-In
HitIsSphereNV
Indicates if a sphere primitive was hit
HitIsSphereNV
A variable decorated with the HitIsSphereNV decoration will contain a
non-zero value if the current ray hit a sphere primitive or zero otherwise.
Valid Usage
VUID-HitIsSphereNV-HitIsSphereNV-10513
The HitIsSphereNV decoration must be used only within the
AnyHitKHR, or ClosestHitKHR Execution Model
VUID-HitIsSphereNV-HitIsSphereNV-10514
The variable decorated with HitIsSphereNV must be declared using
the Input Storage Class
VUID-HitIsSphereNV-HitIsSphereNV-10515
The variable decorated with HitIsSphereNV must be declared as a
boolean value