Enum
VkCommandBufferUsageFlagBits
Bitmask specifying usage behavior for command buffer
Bits which can be set in VkCommandBufferBeginInfo::flags
,
specifying usage behavior for a command buffer, are:
typedef enum VkCommandBufferUsageFlagBits {
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
} VkCommandBufferUsageFlagBits;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
specifies that each recording of the command buffer will only be submitted once, and the command buffer will be reset and recorded again between each submission.VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT
specifies that a secondary command buffer is considered to be entirely inside a render pass. If this is a primary command buffer, then this bit is ignored.VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT
specifies that a command buffer can be resubmitted to any queue of the same queue family while it is in the pending state, and recorded into multiple primary command buffers.