Handle
VkDescriptorSetLayout
Opaque handle to a descriptor set layout object
A descriptor set layout object is defined by an array of zero or more descriptor bindings. Each individual descriptor binding is specified by a descriptor type, a count (array size) of the number of descriptors in the binding, a set of shader stages that can access the binding, and (if using immutable samplers) an array of sampler descriptors.
Descriptor set layout objects are represented by VkDescriptorSetLayout
handles:
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
#[repr(transparent)]
pub struct DescriptorSetLayout(_);
Parent
VK_VERSION_1_0Type
Handle