Handle
VkImage
Opaque handle to an image object
Images are specialized resources that have multi-dimensional access, as outlined in the Images chapter. Images can be used for various purposes, such as rendering attachments, for copy operations, or accessed through shaders via resource descriptors.
Images are represented by VkImage handles:
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
#[repr(transparent)]
pub struct Image(_);
Parent
VK_VERSION_1_0Type
Handle