Structures

VkPhysicalDeviceBufferDeviceAddressAllocationAlignmentPropertiesVALVE

Structure describing maximum alignment request on buffer device addresses

The VkPhysicalDeviceBufferDeviceAddressAllocationAlignmentPropertiesVALVE structure is defined as:

typedef struct VkPhysicalDeviceBufferDeviceAddressAllocationAlignmentPropertiesVALVE {
    VkStructureType sType;
    void* pNext;
    uint32_t maxBufferDeviceAddressAllocationAlignment;
} VkPhysicalDeviceBufferDeviceAddressAllocationAlignmentPropertiesVALVE;

This structure describes the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • maxBufferDeviceAddressAllocationAlignment indicates the maximum alignment which can be requested when allocating buffer device addresses.

If the implementation already requires device memory allocation alignments greater-or-equal to the minimum limit of 64 KiB, implementations should not advertise a larger limit than what the implementation already uses internally, effectively making this extension a no-op, while letting the application have some guarantees for returned device addresses.

If the VkPhysicalDeviceBufferDeviceAddressAllocationAlignmentPropertiesVALVE structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceBufferDeviceAddressAllocationAlignmentPropertiesVALVE-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_ALLOCATION_ALIGNMENT_PROPERTIES_VALVE