VkPhysicalDeviceDescriptorBufferTensorFeaturesARM
The VkPhysicalDeviceDescriptorBufferTensorFeaturesARM structure is
defined as:
typedef struct VkPhysicalDeviceDescriptorBufferTensorFeaturesARM {
VkStructureType sType;
void* pNext;
VkBool32 descriptorBufferTensorDescriptors;
} VkPhysicalDeviceDescriptorBufferTensorFeaturesARM;
pub struct PhysicalDeviceDescriptorBufferTensorFeaturesARM {
s_type: vk::StructureType,
p_next: *mut c_void,
descriptor_buffer_tensor_descriptors: vk::Bool32,
}
This structure describes the following features:
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.descriptorBufferTensorDescriptorsindicates that the implementation supports putthing shader-accessible tensor descriptors directly in memory.
If the VkPhysicalDeviceDescriptorBufferTensorFeaturesARM structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceDescriptorBufferTensorFeaturesARM, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceDescriptorBufferTensorFeaturesARM-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_TENSOR_FEATURES_ARM