Structures
VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR
Structure indicating support for local reads in dynamic render pass instances
The VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR
structure is
defined as:
typedef struct VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 dynamicRenderingLocalRead;
} VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
dynamicRenderingLocalRead
specifies that the implementation supports local reads inside dynamic render pass instances using the vkCmdBeginRendering command.
If the VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_LOCAL_READ_FEATURES_KHR