Structures

VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR

Structure indicating support for local reads in dynamic render pass instances

The VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR structure is defined as:

typedef struct VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR {
    VkStructureType sType;
    void* pNext;
    VkBool32 dynamicRenderingLocalRead;
} VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • dynamicRenderingLocalRead specifies that the implementation supports local reads inside dynamic render pass instances using the vkCmdBeginRendering command.

If the VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_LOCAL_READ_FEATURES_KHR