Structures
VkPhysicalDeviceImageProcessing2FeaturesQCOM
Structure describing image processing features that can be supported by an implementation
The VkPhysicalDeviceImageProcessing2FeaturesQCOM
structure is defined
as:
typedef struct VkPhysicalDeviceImageProcessing2FeaturesQCOM {
VkStructureType sType;
void* pNext;
VkBool32 textureBlockMatch2;
} VkPhysicalDeviceImageProcessing2FeaturesQCOM;
This structure describes the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
textureBlockMatch2
indicates that the implementation supports shader modules that declare theTextureBlockMatch2QCOM
capability.
If the VkPhysicalDeviceImageProcessing2FeaturesQCOM
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceImageProcessing2FeaturesQCOM
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceImageProcessing2FeaturesQCOM-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_2_FEATURES_QCOM