Structures

VkPhysicalDeviceImageProcessing2FeaturesQCOM

Structure describing image processing features that can be supported by an implementation

The VkPhysicalDeviceImageProcessing2FeaturesQCOM structure is defined as:

typedef struct VkPhysicalDeviceImageProcessing2FeaturesQCOM {
    VkStructureType sType;
    void* pNext;
    VkBool32 textureBlockMatch2;
} VkPhysicalDeviceImageProcessing2FeaturesQCOM;

This structure describes the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • textureBlockMatch2 indicates that the implementation supports shader modules that declare the TextureBlockMatch2QCOM capability.

If the VkPhysicalDeviceImageProcessing2FeaturesQCOM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceImageProcessing2FeaturesQCOM, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceImageProcessing2FeaturesQCOM-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_2_FEATURES_QCOM