Structures
VkPhysicalDeviceInlineUniformBlockFeatures
Structure describing inline uniform block features that can be supported by an implementation
The VkPhysicalDeviceInlineUniformBlockFeatures
structure is defined
as:
typedef struct VkPhysicalDeviceInlineUniformBlockFeatures {
VkStructureType sType;
void* pNext;
VkBool32 inlineUniformBlock;
VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind;
} VkPhysicalDeviceInlineUniformBlockFeatures;
or the equivalent
typedef VkPhysicalDeviceInlineUniformBlockFeatures VkPhysicalDeviceInlineUniformBlockFeaturesEXT;
This structure describes the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
inlineUniformBlock
indicates whether the implementation supports inline uniform block descriptors. If this feature is not enabled,VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK
must not be used. descriptorBindingInlineUniformBlockUpdateAfterBind
indicates whether the implementation supports updating inline uniform block descriptors after a set is bound. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
must not be used withVK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK
.
If the VkPhysicalDeviceInlineUniformBlockFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceInlineUniformBlockFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceInlineUniformBlockFeatures-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES