Structures
VkPhysicalDeviceMaintenance4Features
Structure describing whether the implementation supports maintenance4 functionality
The VkPhysicalDeviceMaintenance4Features
structure is defined as:
typedef struct VkPhysicalDeviceMaintenance4Features {
VkStructureType sType;
void* pNext;
VkBool32 maintenance4;
} VkPhysicalDeviceMaintenance4Features;
or the equivalent
typedef VkPhysicalDeviceMaintenance4Features VkPhysicalDeviceMaintenance4FeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
maintenance4
indicates that the implementation supports the following:- The application may destroy a VkPipelineLayout object immediately after using it to create another object.
LocalSizeId
can be used as an alternative toLocalSize
to specify the local workgroup size with specialization constants.- Images created with identical creation parameters will always have the same alignment requirements.
- The size memory requirement of a buffer or image is never greater than that of another buffer or image created with a greater or equal size.
- Push constants do not have to be initialized before they are dynamically accessed.
- The interface matching rules allow a larger output vector to match with a smaller input vector, with additional values being discarded.
If the VkPhysicalDeviceMaintenance4Features
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceMaintenance4Features
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceMaintenance4Features-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES