Structures
VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV
Structure describing feature to control ray tracing invocation reordering
The VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV
structure is
defined as:
typedef struct VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 rayTracingInvocationReorder;
} VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.rayTracingInvocationReorder
indicates that the implementation supportsSPV_NV_shader_invocation_reorder
.
If the VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_INVOCATION_REORDER_FEATURES_NV