Structures

VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV

Structure describing feature to control ray tracing invocation reordering

The VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV structure is defined as:

typedef struct VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV {
    VkStructureType sType;
    void* pNext;
    VkBool32 rayTracingInvocationReorder;
} VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • rayTracingInvocationReorder indicates that the implementation supports SPV_NV_shader_invocation_reorder.

If the VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_INVOCATION_REORDER_FEATURES_NV