VkPhysicalDeviceRenderPassStripedFeaturesARM
The VkPhysicalDeviceRenderPassStripedFeaturesARM
structure is defined
as:
typedef struct VkPhysicalDeviceRenderPassStripedFeaturesARM {
VkStructureType sType;
void* pNext;
VkBool32 renderPassStriped;
} VkPhysicalDeviceRenderPassStripedFeaturesARM;
The members of the VkPhysicalDeviceRenderPassStripedFeaturesARM
structure describe the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
renderPassStriped
indicates that striped rendering is supported by the implementation.
If the VkPhysicalDeviceRenderPassStripedFeaturesARM
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceRenderPassStripedFeaturesARM
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceRenderPassStripedFeaturesARM-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RENDER_PASS_STRIPED_FEATURES_ARM