Structures

VkPhysicalDeviceRenderPassStripedFeaturesARM

Structure describing whether striped rendering can be supported by an implementation

The VkPhysicalDeviceRenderPassStripedFeaturesARM structure is defined as:

typedef struct VkPhysicalDeviceRenderPassStripedFeaturesARM {
    VkStructureType sType;
    void* pNext;
    VkBool32 renderPassStriped;
} VkPhysicalDeviceRenderPassStripedFeaturesARM;

The members of the VkPhysicalDeviceRenderPassStripedFeaturesARM structure describe the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • renderPassStriped indicates that striped rendering is supported by the implementation.

If the VkPhysicalDeviceRenderPassStripedFeaturesARM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceRenderPassStripedFeaturesARM, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceRenderPassStripedFeaturesARM-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RENDER_PASS_STRIPED_FEATURES_ARM