Structures
VkPhysicalDeviceRenderPassStripedFeaturesARM
Structure describing whether striped rendering can be supported by an implementation
The VkPhysicalDeviceRenderPassStripedFeaturesARM
structure is defined
as:
typedef struct VkPhysicalDeviceRenderPassStripedFeaturesARM {
VkStructureType sType;
void* pNext;
VkBool32 renderPassStriped;
} VkPhysicalDeviceRenderPassStripedFeaturesARM;
The members of the VkPhysicalDeviceRenderPassStripedFeaturesARM
structure describe the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
renderPassStriped
indicates that striped rendering is supported by the implementation.
If the VkPhysicalDeviceRenderPassStripedFeaturesARM
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceRenderPassStripedFeaturesARM
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceRenderPassStripedFeaturesARM-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RENDER_PASS_STRIPED_FEATURES_ARM