Structures

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures

Structure describing whether the implementation can do depth and stencil image barriers separately

The VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures structure is defined as:

typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures {
    VkStructureType sType;
    void* pNext;
    VkBool32 separateDepthStencilLayouts;
} VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures;

or the equivalent

typedef VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • separateDepthStencilLayouts indicates whether the implementation supports a VkImageMemoryBarrier for a depth/stencil image with only one of VK_IMAGE_ASPECT_DEPTH_BIT or VK_IMAGE_ASPECT_STENCIL_BIT set, and whether VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL, or VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL can be used.

If the VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES