Structures

VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD

Structure describing whether early and late fragment tests can be supported by an implementation

The VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD structure is defined as:

typedef struct VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderEarlyAndLateFragmentTests;
} VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderEarlyAndLateFragmentTests indicates whether the implementation supports the EarlyAndLateFragmentTestsAMD
    Execution Mode.

If the VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_FEATURES_AMD