VkPhysicalDeviceShaderImageFootprintFeaturesNV
The VkPhysicalDeviceShaderImageFootprintFeaturesNV
structure is
defined as:
typedef struct VkPhysicalDeviceShaderImageFootprintFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 imageFootprint;
} VkPhysicalDeviceShaderImageFootprintFeaturesNV;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
imageFootprint
specifies whether the implementation supports theImageFootprintNV
SPIR-V capability.
See Texel Footprint Evaluation for more information.
If the VkPhysicalDeviceShaderImageFootprintFeaturesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShaderImageFootprintFeaturesNV
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShaderImageFootprintFeaturesNV-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV