Structures

VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL

Structure describing shader integer functions that can be supported by an implementation

The VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL structure is defined as:

typedef struct VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderIntegerFunctions2;
} VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderIntegerFunctions2 indicates that the implementation supports the IntegerFunctions2INTEL SPIR-V capability.

If the VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTELfeatures. structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTELfeatures., it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL