Structures

VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT

Structure describing whether support for replicated composites in SPIR-V is enabled

The VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT structure is defined as:

typedef struct VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderReplicatedComposites;
} VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderReplicatedComposites specifies whether shader modules can declare the ReplicatedCompositesEXT capability.

If the VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT