Structures
VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT
Structure describing whether support for replicated composites in SPIR-V is enabled
The VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT structure is
defined as:
typedef struct VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 shaderReplicatedComposites;
} VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.-
shaderReplicatedCompositesspecifies whether shader modules can declare theReplicatedCompositesEXTcapability.
If the VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT