Structures
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
Structure describing the extended types subgroups support feature for an implementation
The VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
structure is
defined as:
typedef struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures {
VkStructureType sType;
void* pNext;
VkBool32 shaderSubgroupExtendedTypes;
} VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures;
or the equivalent
typedef VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.shaderSubgroupExtendedTypes
is a boolean specifying whether subgroup operations can use 8-bit integer, 16-bit integer, 64-bit integer, 16-bit floating-point, and vectors of these types in group operations with subgroup scope, if the implementation supports the types.
If the VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES