Structures

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures

Structure describing the extended types subgroups support feature for an implementation

The VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures structure is defined as:

typedef struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderSubgroupExtendedTypes;
} VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures;

or the equivalent

typedef VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderSubgroupExtendedTypes is a boolean specifying whether subgroup operations can use 8-bit integer, 16-bit integer, 64-bit integer, 16-bit floating-point, and vectors of these types in group operations with subgroup scope, if the implementation supports the types.

If the VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES