VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT
The VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT
structure is defined as:
typedef struct VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 shaderUniformBufferUnsizedArray;
} VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT;
pub struct PhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT {
s_type: vk::StructureType,
p_next: *mut c_void,
shader_uniform_buffer_unsized_array: vk::Bool32,
}
This structure describes the following feature:
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.shaderUniformBufferUnsizedArrayindicates that the implementation supports declaring the last member of a uniform buffer block as an unsized array.
If the VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_UNIFORM_BUFFER_UNSIZED_ARRAY_FEATURES_EXT