Structures

VkPhysicalDeviceShaderUntypedPointersFeaturesKHR

Structure describing support for untyped pointers in shader by an implementation

The VkPhysicalDeviceShaderUntypedPointersFeaturesKHR structure is defined as:

typedef struct VkPhysicalDeviceShaderUntypedPointersFeaturesKHR {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderUntypedPointers;
} VkPhysicalDeviceShaderUntypedPointersFeaturesKHR;

The members of VkPhysicalDeviceShaderUntypedPointersFeaturesKHR describe the following features:

If the VkPhysicalDeviceShaderUntypedPointersFeaturesKHR structure is included in the pNext chain of VkPhysicalDeviceFeatures2, it is filled with values indicating whether the features are supported. VkPhysicalDeviceShaderUntypedPointersFeaturesKHR can also be included in the pNext chain of VkDeviceCreateInfo to enable the features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceShaderUntypedPointersFeaturesKHR-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_UNTYPED_POINTERS_FEATURES_KHR