VkPhysicalDeviceTexelBufferAlignmentProperties
The VkPhysicalDeviceTexelBufferAlignmentProperties
structure is
defined as:
typedef struct VkPhysicalDeviceTexelBufferAlignmentProperties {
VkStructureType sType;
void* pNext;
VkDeviceSize storageTexelBufferOffsetAlignmentBytes;
VkBool32 storageTexelBufferOffsetSingleTexelAlignment;
VkDeviceSize uniformTexelBufferOffsetAlignmentBytes;
VkBool32 uniformTexelBufferOffsetSingleTexelAlignment;
} VkPhysicalDeviceTexelBufferAlignmentProperties;
or the equivalent
typedef VkPhysicalDeviceTexelBufferAlignmentProperties VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.storageTexelBufferOffsetAlignmentBytes
is a byte alignment that is sufficient for a storage texel buffer of any format. The value must be a power of two.storageTexelBufferOffsetSingleTexelAlignment
indicates whether single texel alignment is sufficient for a storage texel buffer of any format.uniformTexelBufferOffsetAlignmentBytes
is a byte alignment that is sufficient for a uniform texel buffer of any format. The value must be a power of two.uniformTexelBufferOffsetSingleTexelAlignment
indicates whether single texel alignment is sufficient for a uniform texel buffer of any format.
If the VkPhysicalDeviceTexelBufferAlignmentProperties
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
If the single texel alignment property is VK_FALSE
, then the buffer
view’s offset must be aligned to the corresponding byte alignment value.
If the single texel alignment property is VK_TRUE
, then the buffer
view’s offset must be aligned to the lesser of the corresponding byte
alignment value or the size of a single texel, based on
VkBufferViewCreateInfo::format
.
If the size of a single texel is a multiple of three bytes, then the size of
a single component of the format is used instead.
These limits must not advertise a larger alignment than the
required maximum minimum value of
VkPhysicalDeviceLimits::minTexelBufferOffsetAlignment
, for any
format that supports use as a texel buffer.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceTexelBufferAlignmentProperties-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES