Structures

VkPhysicalDeviceTileMemoryHeapFeaturesQCOM

Structure describing whether the tile memory heap features can be supported by an implementation

The VkPhysicalDeviceTileMemoryHeapFeaturesQCOM structure is defined as:

typedef struct VkPhysicalDeviceTileMemoryHeapFeaturesQCOM {
    VkStructureType sType;
    void* pNext;
    VkBool32 tileMemoryHeap;
} VkPhysicalDeviceTileMemoryHeapFeaturesQCOM;

This structure describes the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • tileMemoryHeap indicates whether the implementation supports tile memory heap functionality.

If the VkPhysicalDeviceTileMemoryHeapFeaturesQCOM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceTileMemoryHeapFeaturesQCOM, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceTileMemoryHeapFeaturesQCOM-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TILE_MEMORY_HEAP_FEATURES_QCOM