Structures
VkPhysicalDeviceTileMemoryHeapFeaturesQCOM
Structure describing whether the tile memory heap features can be supported by an implementation
The VkPhysicalDeviceTileMemoryHeapFeaturesQCOM structure is defined
as:
typedef struct VkPhysicalDeviceTileMemoryHeapFeaturesQCOM {
VkStructureType sType;
void* pNext;
VkBool32 tileMemoryHeap;
} VkPhysicalDeviceTileMemoryHeapFeaturesQCOM;
pub struct PhysicalDeviceTileMemoryHeapFeaturesQCOM {
s_type: vk::StructureType,
p_next: *mut c_void,
tile_memory_heap: vk::Bool32,
}
This structure describes the following features:
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.tileMemoryHeapindicates whether the implementation supports tile memory heap functionality.
If the VkPhysicalDeviceTileMemoryHeapFeaturesQCOM structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceTileMemoryHeapFeaturesQCOM, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceTileMemoryHeapFeaturesQCOM-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TILE_MEMORY_HEAP_FEATURES_QCOM