Structures
VkPhysicalDeviceUniformBufferStandardLayoutFeatures
Structure indicating support for std430-like packing in uniform buffers
The VkPhysicalDeviceUniformBufferStandardLayoutFeatures
structure is
defined as:
typedef struct VkPhysicalDeviceUniformBufferStandardLayoutFeatures {
VkStructureType sType;
void* pNext;
VkBool32 uniformBufferStandardLayout;
} VkPhysicalDeviceUniformBufferStandardLayoutFeatures;
or the equivalent
typedef VkPhysicalDeviceUniformBufferStandardLayoutFeatures VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR;
This structure describes the following feature:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.uniformBufferStandardLayout
indicates that the implementation supports the same layouts for uniform buffers as for storage and other kinds of buffers. See Standard Buffer Layout.
If the VkPhysicalDeviceUniformBufferStandardLayoutFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceUniformBufferStandardLayoutFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceUniformBufferStandardLayoutFeatures-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES