Structures
VkPhysicalDeviceVariablePointersFeatures
Structure describing variable pointers features that can be supported by an implementation
The VkPhysicalDeviceVariablePointersFeatures
structure is defined as:
typedef struct VkPhysicalDeviceVariablePointersFeatures {
VkStructureType sType;
void* pNext;
VkBool32 variablePointersStorageBuffer;
VkBool32 variablePointers;
} VkPhysicalDeviceVariablePointersFeatures;
or the equivalent
typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointersFeaturesKHR;
typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeaturesKHR;
This structure describes the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.variablePointersStorageBuffer
specifies whether the implementation supports the SPIR-VVariablePointersStorageBuffer
capability. When this feature is not enabled, shader modules must not declare theSPV_KHR_variable_pointers
extension or theVariablePointersStorageBuffer
capability.-
variablePointers
specifies whether the implementation supports the SPIR-VVariablePointers
capability. When this feature is not enabled, shader modules must not declare theVariablePointers
capability.
If the VkPhysicalDeviceVariablePointersFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceVariablePointersFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage
VUID-VkPhysicalDeviceVariablePointersFeatures-variablePointers-01431
If variablePointers
is enabled then
variablePointersStorageBuffer
must also be enabled
Valid Usage (Implicit)
VUID-VkPhysicalDeviceVariablePointersFeatures-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES