Structures

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures

Structure describing support for zero initialization of workgroup memory by an implementation

The VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures structure is defined as:

typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures {
    VkStructureType sType;
    void* pNext;
    VkBool32 shaderZeroInitializeWorkgroupMemory;
} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures;

or the equivalent

typedef VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • shaderZeroInitializeWorkgroupMemory specifies whether the implementation supports initializing a variable in Workgroup storage class.

If the VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES