Enum
VkPipelineColorBlendStateCreateFlagBits
Bitmask specifying additional parameters of an image
Bits which can be set in the
VkPipelineColorBlendStateCreateInfo::flags
parameter are:
typedef enum VkPipelineColorBlendStateCreateFlagBits {
} VkPipelineColorBlendStateCreateFlagBits;
VK_PIPELINE_COLOR_BLEND_STATE_CREATE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_BIT_EXT
indicates that access to color and input attachments will have implicit framebuffer-local memory dependencies, allowing applications to express custom blending operations in a fragment shader.
When
VK_PIPELINE_COLOR_BLEND_STATE_CREATE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_BIT_EXT
is included in a pipeline, it forms a framebuffer-local memory dependency
for each fragment generated by draw commands for that pipeline with the
following scopes:
- The first synchronization scope
includes the
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
pipeline stage executed by all previous fragments (as defined by primitive order) in the corresponding framebuffer regions including those generated by the same draw command. - The second synchronization
scope includes the
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
pipeline stage executed by the generated fragment. - The first access scope includes all writes to color attachments.
- The second access scope includes all reads from input attachments.