Enum

VkTileShadingRenderPassFlagBitsQCOM

Bitmask specifying flags for tile shading

Bits which can be set in VkRenderPassTileShadingCreateInfoQCOM::flags describing additional properties of the render pass are:

typedef enum VkTileShadingRenderPassFlagBitsQCOM {
    VK_TILE_SHADING_RENDER_PASS_ENABLE_BIT_QCOM = 0x00000001,
    VK_TILE_SHADING_RENDER_PASS_PER_TILE_EXECUTION_BIT_QCOM = 0x00000002,
} VkTileShadingRenderPassFlagBitsQCOM;
  • VK_TILE_SHADING_RENDER_PASS_ENABLE_BIT_QCOM specifies that the render pass has tile shading enabled.
  • VK_TILE_SHADING_RENDER_PASS_PER_TILE_EXECUTION_BIT_QCOM specifies that the secondary command buffer will be executed within a per-tile execution block.