Enum
VkTileShadingRenderPassFlagBitsQCOM
Bitmask specifying flags for tile shading
Bits which can be set in
VkRenderPassTileShadingCreateInfoQCOM::flags
describing
additional properties of the render pass are:
typedef enum VkTileShadingRenderPassFlagBitsQCOM {
VK_TILE_SHADING_RENDER_PASS_ENABLE_BIT_QCOM = 0x00000001,
VK_TILE_SHADING_RENDER_PASS_PER_TILE_EXECUTION_BIT_QCOM = 0x00000002,
} VkTileShadingRenderPassFlagBitsQCOM;
VK_TILE_SHADING_RENDER_PASS_ENABLE_BIT_QCOM
specifies that the render pass has tile shading enabled.VK_TILE_SHADING_RENDER_PASS_PER_TILE_EXECUTION_BIT_QCOM
specifies that the secondary command buffer will be executed within a per-tile execution block.