Function Prototype

vkCmdBindResourceHeapEXT

Binds a resource heap to a command buffer

To bind a resource heap to a command buffer, call:

void vkCmdBindResourceHeapEXT(
    VkCommandBuffer                   commandBuffer,
    const VkBindHeapInfoEXT*                            pBindInfo);
  • commandBuffer is the command buffer that the resource heap will be bound to.
  • pBindInfo is a VkBindHeapInfoEXT specifying the device address range used for the heap and any implementation reservations.

Addresses in the range defined by pBindInfo→heapRange are bound as the resource heap. The application can access resources and data through this heap anywhere except for the reserved range specified by pBindInfo→reservedRangeOffset. Addresses in the range [pBindInfo→reservedRangeOffset, pBindInfo→reservedRangeOffset + minResourceHeapReservedRange) are reserved for the implementation and must not be accessed by the application at any time from when this command is recorded until there are no command buffers with that range bound.

Shaders executed by commands recorded after this command can use the specified resource heap to access resources. pBindInfo→heapRange.address will be available to shaders to access resources through the ResourceHeapEXT BuiltIn or via shader bindings.

When vkCmdBindResourceHeapEXT is recorded, it immediately invalidates all non-heap descriptor state. Similarly, recording any non-heap descriptor state commands immediately invalidates state set by this command.

Valid Usage

VUID-vkCmdBindResourceHeapEXT-pBindInfo-11232

The sum of pBindInfo→reservedRangeOffset and pBindInfo→reservedRangeSize must be less than or equal to pBindInfo→heapRange.size

VUID-vkCmdBindResourceHeapEXT-pBindInfo-11233

pBindInfo→reservedRangeSize must be greater than or equal to minResourceHeapReservedRange

VUID-vkCmdBindResourceHeapEXT-pBindInfo-11234

pBindInfo→heapRange.size must less than or equal to maxResourceHeapSize

VUID-vkCmdBindResourceHeapEXT-pBindInfo-11235

pBindInfo→heapRange.address must be a multiple of resourceHeapAlignment

VUID-vkCmdBindResourceHeapEXT-pBindInfo-11435

pBindInfo→reservedRangeOffset must be a multiple of bufferDescriptorAlignment

VUID-vkCmdBindResourceHeapEXT-pBindInfo-11436

pBindInfo→reservedRangeOffset must be a multiple of imageDescriptorAlignment

VUID-vkCmdBindResourceHeapEXT-pBindInfo-11236

Memory bound to addresses in the range [pBindInfo→heapRange.address + pBindInfo→reservedRangeOffset, pBindInfo→heapRange.address + pBindInfo→reservedRangeOffset + pBindInfo→reservedRangeSize) must not be bound to any other command buffer as a reserved range for any heap unless the reserved range matches exactly and it is the same heap type

VUID-vkCmdBindResourceHeapEXT-heapRange-11237

heapRange must be a device address range allocated to the application from a buffer created with the VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT usage flag set

VUID-vkCmdBindResourceHeapEXT-commandBuffer-11238

If commandBuffer is a secondary command buffer, it must have begun with VkCommandBufferInheritanceDescriptorHeapInfoEXT::pResourceHeapBindInfo equal to NULL

Valid Usage (Implicit)

VUID-vkCmdBindResourceHeapEXT-pBindInfo-parameter

pBindInfo must be a valid pointer to a valid VkBindHeapInfoEXT structure

VUID-vkCmdBindResourceHeapEXT-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support VK_QUEUE_COMPUTE_BIT, or VK_QUEUE_GRAPHICS_BIT operations

VUID-vkCmdBindResourceHeapEXT-videocoding

This command must only be called outside of a video coding scope

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized