Function Prototype

vkCmdCopyImageToBuffer2

Copy image data into a buffer

To copy data from an image object to a buffer object, call:

void vkCmdCopyImageToBuffer2KHR(
    VkCommandBuffer commandBuffer,
    const VkCopyImageToBufferInfo2* pCopyImageToBufferInfo);
  • commandBuffer is the command buffer into which the command will be recorded.
  • pCopyImageToBufferInfo is a pointer to a VkCopyImageToBufferInfo2 structure describing the copy parameters.

This command is functionally identical to vkCmdCopyImageToBuffer, but includes extensible sub-structures that include sType and pNext parameters, allowing them to be more easily extended.

Valid Usage

VUID-vkCmdCopyImageToBuffer2-commandBuffer-07746

If the queue family used to create the VkCommandPool which commandBuffer was allocated from does not support VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT, the bufferOffset member of any element of pCopyImageToBufferInfo→pRegions must be a multiple of 4

VUID-vkCmdCopyImageToBuffer2-imageOffset-07747

The imageOffset and imageExtent members of each element of pCopyImageToBufferInfo→pRegions must respect the image transfer granularity requirements of commandBuffer’s command pool’s queue family, as described in VkQueueFamilyProperties

Valid Usage (Implicit)

VUID-vkCmdCopyImageToBuffer2-pCopyImageToBufferInfo-parameter

pCopyImageToBufferInfo must be a valid pointer to a valid VkCopyImageToBufferInfo2 structure

VUID-vkCmdCopyImageToBuffer2-commandBuffer-cmdpool

The VkCommandPool that commandBuffer was allocated from must support transfer, graphics, or compute operations

VUID-vkCmdCopyImageToBuffer2-renderpass

This command must only be called outside of a render pass instance

VUID-vkCmdCopyImageToBuffer2-videocoding

This command must only be called outside of a video coding scope

Host Synchronization

  • Host access to commandBuffer must be externally synchronized
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized ::