SPIR-V Built-In
BaseInstance
First instance being rendered
BaseInstance
Decorating a variable with the BaseInstance
built-in will make that
variable contain the integer value corresponding to the first instance that
was passed to the command that invoked the current vertex shader invocation.
BaseInstance
is the firstInstance
parameter to a direct drawing
command or the firstInstance
member of a structure consumed by an
indirect drawing command.
Valid Usage
VUID-BaseInstance-BaseInstance-04181
The BaseInstance
decoration must be used only within the
Vertex
Execution
Model
VUID-BaseInstance-BaseInstance-04182
The variable decorated with BaseInstance
must be declared using
the Input
Storage
Class
VUID-BaseInstance-BaseInstance-04183
The variable decorated with BaseInstance
must be declared as a
scalar 32-bit integer value