SPIR-V Built-In

BaseInstance

First instance being rendered
BaseInstance

Decorating a variable with the BaseInstance built-in will make that variable contain the integer value corresponding to the first instance that was passed to the command that invoked the current vertex shader invocation. BaseInstance is the firstInstance parameter to a direct drawing command or the firstInstance member of a structure consumed by an indirect drawing command.

Valid Usage

VUID-BaseInstance-BaseInstance-04181

The BaseInstance decoration must be used only within the Vertex Execution Model

VUID-BaseInstance-BaseInstance-04182

The variable decorated with BaseInstance must be declared using the Input Storage Class

VUID-BaseInstance-BaseInstance-04183

The variable decorated with BaseInstance must be declared as a scalar 32-bit integer value