BaseVertex
BaseVertex
Decorating a variable with the BaseVertex built-in will make that
variable contain the integer value corresponding to the first vertex or
vertex offset that was passed to the command that invoked the current vertex
shader invocation.
For non-indexed drawing commands, this variable is the firstVertex
parameter to a direct drawing command or the firstVertex member of
the structure consumed by an indirect drawing command.
For indexed drawing commands, this variable is the vertexOffset
parameter to a direct drawing command or the vertexOffset member of
the structure consumed by an indirect drawing command.
Valid Usage
VUID-BaseVertex-BaseVertex-04184
The BaseVertex decoration must be used only within the Vertex
Execution Model
VUID-BaseVertex-BaseVertex-04185
The variable decorated with BaseVertex must be declared using the
Input Storage Class
VUID-BaseVertex-BaseVertex-04186
The variable decorated with BaseVertex must be declared as a
scalar 32-bit integer value