SPIR-V Built-In
HitSpherePositionNV
Contains the position of the hit sphere
HitSpherePositionNV
A variable decorated with the HitSpherePositionNV
decoration will
contain the position of sphere primitive intersected by current ray.
Valid Usage
VUID-HitSpherePositionNV-HitSpherePositionNV-10519
The HitSpherePositionNV
decoration must be used only within the
AnyHitKHR
, or ClosestHitKHR
Execution
Model
VUID-HitSpherePositionNV-HitSpherePositionNV-10520
The variable decorated with HitSpherePositionNV
must be declared
using the Input
Storage
Class
VUID-HitSpherePositionNV-HitSpherePositionNV-10521
The variable decorated with HitSpherePositionNV
must be declared
as a three-component vector of 32-bit floating-point values