Structures
VkAccelerationStructureGeometryMotionTrianglesDataNV
Structure specifying vertex motion in a bottom-level acceleration structure
The VkAccelerationStructureGeometryMotionTrianglesDataNV structure is
defined as:
typedef struct VkAccelerationStructureGeometryMotionTrianglesDataNV {
VkStructureType sType;
const void* pNext;
VkDeviceOrHostAddressConstKHR vertexData;
} VkAccelerationStructureGeometryMotionTrianglesDataNV;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.vertexDatais a pointer to vertex data for this geometry at time 1.0
If VkAccelerationStructureGeometryMotionTrianglesDataNV is included in
the pNext chain of a
VkAccelerationStructureGeometryTrianglesDataKHR structure, the basic
vertex positions are used for the position of the triangles in the geometry
at time 0.0 and the vertexData in
VkAccelerationStructureGeometryMotionTrianglesDataNV is used for the
vertex positions at time 1.0, with positions linearly interpolated at
intermediate times.
Indexing for VkAccelerationStructureGeometryMotionTrianglesDataNV
vertexData is equivalent to the basic vertex position data.
Valid Usage (Implicit)
VUID-VkAccelerationStructureGeometryMotionTrianglesDataNV-sType-sType
sType must be VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_MOTION_TRIANGLES_DATA_NV