VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV
The VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV structure is defined as:
typedef struct VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV {
// The bitfields in this structure are non-normative since bitfield ordering is implementation-defined in C. The specification defines the normative layout.;
uint32_t clusterID;
VkClusterAccelerationStructureClusterFlagsNV clusterFlags;
uint32_t triangleCount:9;
uint32_t vertexCount:9;
uint32_t positionTruncateBitCount:6;
uint32_t indexType:4;
uint32_t opacityMicromapIndexType:4;
VkClusterAccelerationStructureGeometryIndexAndGeometryFlagsNV baseGeometryIndexAndGeometryFlags;
uint16_t indexBufferStride;
uint16_t vertexBufferStride;
uint16_t geometryIndexAndFlagsBufferStride;
uint16_t opacityMicromapIndexBufferStride;
VkDeviceAddress indexBuffer;
VkDeviceAddress vertexBuffer;
VkDeviceAddress geometryIndexAndFlagsBuffer;
VkDeviceAddress opacityMicromapArray;
VkDeviceAddress opacityMicromapIndexBuffer;
VkDeviceAddress instantiationBoundingBoxLimit;
} VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV;
clusterID
is a user specified identifier assigned to this cluster template.clusterFlags
is a bitmask of VkClusterAccelerationStructureClusterFlagBitsNV values describing flags how the cluster template should be built.triangleCount
is the number of triangles in this cluster.vertexCount
is the number of unique vertices in this cluster.positionTruncateBitCount
is the number of bits starting at the lowest bit (i.e. the LSBs of the mantissa), of each vertex position that will be truncated to zero to improve floating-point compression.indexType
is a single VkClusterAccelerationStructureIndexFormatFlagBitsNV value specifying the index type inindexBuffer
.opacityMicromapIndexType
is a single VkClusterAccelerationStructureIndexFormatFlagBitsNV value specifying the index type inopacityMicromapIndexBuffer
.baseGeometryIndexAndGeometryFlags
is a VkClusterAccelerationStructureGeometryIndexAndGeometryFlagsNV value specifying the base geometry index and flags for all triangles in the cluster template.indexBufferStride
is the stride in bytes inindexBuffer
.vertexBufferStride
is the stride in bytes invertexBuffer
.geometryIndexAndFlagsBufferStride
is the stride in bytes ingeometryIndexAndFlagsBuffer
.opacityMicromapIndexBufferStride
is the stride in bytes inopacityMicromapIndexBuffer
.indexBuffer
contains the indices of vertices in the cluster and is of typeindexType
.vertexBuffer
is eitherNULL
or specifies the vertex data of the triangles in the cluster template with format specified in VkClusterAccelerationStructureTriangleClusterInputNV::vertexFormat
.geometryIndexAndFlagsBuffer
is eitherNULL
or an address containing strided VkClusterAccelerationStructureGeometryIndexAndGeometryFlagsNV values specifying the geometry index and flag for every triangle in the cluster.opacityMicromapArray
is eitherNULL
or specifies the address of a valid opacity micromap array to reference from the cluster acceleration structure. If it isNULL
, then opacity micromaps will be disabled for this cluster acceleration structure.opacityMicromapIndexBuffer
is eitherNULL
or specifies the address of a strided array with size equal to the number of triangles or indices into the opacity micromap array.instantiationBoundingBoxLimit
is eitherNULL
or specifies the address of a bounding box within which all instantiated clusters must lie. The bounding box is specified by six 32-bit floating-point values in the order MinX, MinY, MinZ, MaxX, MaxY, MaxZ.
The C language specification does not define the ordering of bit-fields, but in practice, this structure produces the correct layout with existing compilers. The intended bit pattern is the following:
triangleCount
,vertexCount
,positionTruncateBitCount
,indexType
andopacityMicromapIndexType
occupy the same memory as if a singleuint32_t
was specified in their placetriangleCount
occupies the 9 least significant bits of that memoryvertexCount
occupies the next 9 least significant bits of that memorypositionTruncateBitCount
occupies the next 6 least significant bits of that memoryindexType
occupies the next 4 least significant bits of that memoryopacityMicromapIndexType
occupies the 4 most significant bits of that memory
If a compiler produces code that diverges from that pattern, applications must employ another method to set values according to the correct bit pattern.
Cluster templates cannot be directly used to build bottom level acceleration structures, instead, they must be instantiated into CLAS objects.
Valid Usage
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-clusterID-10497
clusterID
must not be 0xFFFFFFFF
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-triangleCount-10498
triangleCount
must be less than or equal to
VkPhysicalDeviceClusterAccelerationStructurePropertiesNV::maxTrianglesPerCluster
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-vertexCount-10499
vertexCount
must be less than or equal to
VkPhysicalDeviceClusterAccelerationStructurePropertiesNV::maxVerticesPerCluster
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-indexType-10500
indexType
must only have a single bit set
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-opacityMicromapIndexType-10501
opacityMicromapIndexType
must only have a single bit set
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-positionTruncateBitCount-10502
positionTruncateBitCount
must be greater than or equal to
VkClusterAccelerationStructureTriangleClusterInputNV::minPositionTruncateBitCount
and less than or equal to 32
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-indexBufferStride-10503
indexBufferStride
must be 0
or a multiple of indexType
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-vertexBufferStride-10504
vertexBufferStride
must be 0
or a multiple of value specified
in
VkClusterAccelerationStructureTriangleClusterInputNV::vertexFormat
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-instantiationBoundingBoxLimit-10505
instantiationBoundingBoxLimit
must be aligned to
VkPhysicalDeviceClusterAccelerationStructurePropertiesNV::clusterTemplateBoundsByteAlignment
.
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-baseGeometryIndex-10506
The maximum geometry index after using the values in
baseGeometryIndex
and geometryIndexBuffer
must be less than
VkPhysicalDeviceClusterAccelerationStructurePropertiesNV::maxClusterGeometryIndex
Valid Usage (Implicit)
VUID-VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV-clusterFlags-parameter
clusterFlags
must be a valid combination of VkClusterAccelerationStructureClusterFlagBitsNV values