VkDescriptorPoolSize
The VkDescriptorPoolSize structure is defined as:
typedef struct VkDescriptorPoolSize {
VkDescriptorType type;
uint32_t descriptorCount;
} VkDescriptorPoolSize;
typeis the type of descriptor.descriptorCountis the number of descriptors of that type to allocate. IftypeisVK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCKthendescriptorCountis the number of bytes to allocate for descriptors of this type.
When creating a descriptor pool that will contain descriptors for combined
image samplers of multi-planar formats, an
application needs to account for non-trivial descriptor consumption when
choosing the descriptorCount value, as indicated by
VkSamplerYcbcrConversionImageFormatProperties::combinedImageSamplerDescriptorCount.
For simplicity the application can use the
VkPhysicalDeviceMaintenance6Properties::maxCombinedImageSamplerDescriptorCount
property, which is sized to accommodate any and all
formats that require a sampler
Y′CBCR conversion supported by the implementation.
Valid Usage
VUID-VkDescriptorPoolSize-descriptorCount-00302
descriptorCount must be greater than 0
VUID-VkDescriptorPoolSize-type-02218
If type is VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK then
descriptorCount must be a multiple of 4
Valid Usage (Implicit)
VUID-VkDescriptorPoolSize-type-parameter
type must be a valid VkDescriptorType value