VkDrawMeshTasksIndirectCommandEXT
The VkDrawMeshTasksIndirectCommandEXT
structure is defined as:
typedef struct VkDrawMeshTasksIndirectCommandEXT {
uint32_t groupCountX;
uint32_t groupCountY;
uint32_t groupCountZ;
} VkDrawMeshTasksIndirectCommandEXT;
groupCountX
is the number of local workgroups to dispatch in the X dimension.groupCountY
is the number of local workgroups to dispatch in the Y dimension.groupCountZ
is the number of local workgroups to dispatch in the Z dimension.
The members of VkDrawMeshTasksIndirectCommandEXT
have the same meaning
as the similarly named parameters of vkCmdDrawMeshTasksEXT.
Valid Usage
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07322
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
contains a shader using the TaskEXT
Execution
Model
,
groupCountX
must be less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxTaskWorkGroupCount
[0]
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07323
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
contains a shader using the TaskEXT
Execution
Model
,
groupCountY
must be less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxTaskWorkGroupCount
[1]
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07324
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
contains a shader using the TaskEXT
Execution
Model
,
groupCountZ
must be less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxTaskWorkGroupCount
[2]
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07325
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
contains a shader using the TaskEXT
Execution
Model
, The product
of groupCountX
, groupCountY
and groupCountZ
must be
less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxTaskWorkGroupTotalCount
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07326
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
does not contain a shader using the TaskEXT
Execution
Model
,
groupCountX
must be less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxMeshWorkGroupCount
[0]
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07327
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
does not contain a shader using the TaskEXT
Execution
Model
,
groupCountY
must be less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxMeshWorkGroupCount
[1]
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07328
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
does not contain a shader using the TaskEXT
Execution
Model
,
groupCountZ
must be less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxMeshWorkGroupCount
[2]
VUID-VkDrawMeshTasksIndirectCommandEXT-TaskEXT-07329
If the current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS
does not contain a shader using the TaskEXT
Execution
Model
, The
product of groupCountX
, groupCountY
and groupCountZ
must be less than or equal to
VkPhysicalDeviceMeshShaderPropertiesEXT
::maxMeshWorkGroupTotalCount