Structures
VkExecutionGraphPipelineScratchSizeAMDX
Structure describing the scratch space required to dispatch an execution graph
The VkExecutionGraphPipelineScratchSizeAMDX structure is defined as:
typedef struct VkExecutionGraphPipelineScratchSizeAMDX {
VkStructureType sType;
void* pNext;
VkDeviceSize minSize;
VkDeviceSize maxSize;
VkDeviceSize sizeGranularity;
} VkExecutionGraphPipelineScratchSizeAMDX;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.minSizeindicates the minimum scratch space required for dispatching the queried execution graph.maxSizeindicates the maximum scratch space that can be used for dispatching the queried execution graph.sizeGranularityindicates the granularity at which the scratch space can be increased fromminSize.
Applications can use any amount of scratch memory greater than
minSize for dispatching a graph, however only the values equal to
minSize + an integer multiple of sizeGranularity will be used.
Greater values may result in higher performance, up to maxSize which
indicates the most memory that an implementation can use effectively.
Valid Usage (Implicit)
VUID-VkExecutionGraphPipelineScratchSizeAMDX-sType-sType
sType must be VK_STRUCTURE_TYPE_EXECUTION_GRAPH_PIPELINE_SCRATCH_SIZE_AMDX