VkImageSubresourceRange
The VkImageSubresourceRange
structure is defined as:
typedef struct VkImageSubresourceRange {
VkImageAspectFlags aspectMask;
uint32_t baseMipLevel;
uint32_t levelCount;
uint32_t baseArrayLayer;
uint32_t layerCount;
} VkImageSubresourceRange;
aspectMask
is a bitmask of VkImageAspectFlagBits specifying which aspect(s) of the image are included in the view.baseMipLevel
is the first mipmap level accessible to the view.levelCount
is the number of mipmap levels (starting frombaseMipLevel
) accessible to the view.baseArrayLayer
is the first array layer accessible to the view.layerCount
is the number of array layers (starting frombaseArrayLayer
) accessible to the view.
The number of mipmap levels and array layers must be a subset of the image
subresources in the image.
If an application wants to use all mip levels or layers in an image after
the baseMipLevel
or baseArrayLayer
, it can set levelCount
and layerCount
to the special values VK_REMAINING_MIP_LEVELS
and
VK_REMAINING_ARRAY_LAYERS
without knowing the exact number of mip
levels or layers.
For cube and cube array image views, the layers of the image view starting
at baseArrayLayer
correspond to faces in the order +X, -X, +Y, -Y, +Z,
-Z.
For cube arrays, each set of six sequential layers is a single cube, so the
number of cube maps in a cube map array view is layerCount
/ 6, and
image array layer (baseArrayLayer
+ i) is face index
(i mod 6) of cube i / 6.
If the number of layers in the view, whether set explicitly in
layerCount
or implied by VK_REMAINING_ARRAY_LAYERS
, is not a
multiple of 6, the last cube map in the array must not be accessed.
aspectMask
must be only VK_IMAGE_ASPECT_COLOR_BIT
,
VK_IMAGE_ASPECT_DEPTH_BIT
or VK_IMAGE_ASPECT_STENCIL_BIT
if
format
is a color, depth-only or stencil-only format,
respectively, except if format
is a
multi-planar format.
If using a depth/stencil format with both depth and stencil components,
aspectMask
must include at least one of
VK_IMAGE_ASPECT_DEPTH_BIT
and VK_IMAGE_ASPECT_STENCIL_BIT
, and
can include both.
When the VkImageSubresourceRange
structure is used to select a subset
of the slices of a 3D image’s mip level in order to create a 2D or 2D array
image view of a 3D image created with
VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT
, baseArrayLayer
and
layerCount
specify the first slice index and the number of slices to
include in the created image view.
Such an image view can be used as a framebuffer attachment that refers only
to the specified range of slices of the selected mip level.
However, any layout transitions performed on such an attachment view during
a render pass instance still apply to the entire subresource referenced
which includes all the slices of the selected mip level.
When using an image view of a depth/stencil image to populate a descriptor
set (e.g. for sampling in the shader, or for use as an input attachment),
the aspectMask
must only include one bit, which selects whether the
image view is used for depth reads (i.e. using a floating-point sampler or
input attachment in the shader) or stencil reads (i.e. using an unsigned
integer sampler or input attachment in the shader).
When an image view of a depth/stencil image is used as a depth/stencil
framebuffer attachment, the aspectMask
is ignored and both depth and
stencil image subresources are used.
When creating a VkImageView
, if sampler
Y′CBCR conversion is enabled in the sampler, the aspectMask
of a
subresourceRange
used by the VkImageView
must be
VK_IMAGE_ASPECT_COLOR_BIT
.
When creating a VkImageView
, if sampler Y′CBCR conversion is not
enabled in the sampler and the image format
is
multi-planar, the image must
have been created with VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT
, and the
aspectMask
of the VkImageView
’s subresourceRange
must be
VK_IMAGE_ASPECT_PLANE_0_BIT
, VK_IMAGE_ASPECT_PLANE_1_BIT
or
VK_IMAGE_ASPECT_PLANE_2_BIT
.
Valid Usage
VUID-VkImageSubresourceRange-levelCount-01720
If levelCount
is not VK_REMAINING_MIP_LEVELS
, it must be
greater than 0
VUID-VkImageSubresourceRange-layerCount-01721
If layerCount
is not VK_REMAINING_ARRAY_LAYERS
, it must be
greater than 0
VUID-VkImageSubresourceRange-aspectMask-01670
If aspectMask
includes VK_IMAGE_ASPECT_COLOR_BIT
, then it
must not include any of VK_IMAGE_ASPECT_PLANE_0_BIT
,
VK_IMAGE_ASPECT_PLANE_1_BIT
, or VK_IMAGE_ASPECT_PLANE_2_BIT
VUID-VkImageSubresourceRange-aspectMask-02278
aspectMask
must not include
VK_IMAGE_ASPECT_MEMORY_PLANEiBIT_EXT for any index i
Valid Usage (Implicit)
VUID-VkImageSubresourceRange-aspectMask-parameter
aspectMask
must be a valid combination of VkImageAspectFlagBits values
VUID-VkImageSubresourceRange-aspectMask-requiredbitmask
aspectMask
must not be 0