Structures
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI
Structure describing whether cluster culling shader is enabled
The VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI
structure is
defined as:
typedef struct VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI {
VkStructureType sType;
void*pNext;
VkBool32 clustercullingShader;
VkBool32 multiviewClusterCullingShader;
} VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
clustercullingShader
specifies whether cluster culling shader is supported. multiviewClusterCullingShader
specifies whether multiview is supported.
If the VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_FEATURES_HUAWEI