Structures
VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI
Structure describing whether cluster culling shader support VRS
To query whether a Cluster Culling Shader supports the per-cluster shading
rate feature, include a
VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI
structure in the
pNext
chain of the
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI
structure.
This structure is defined as:
typedef struct VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI {
VkStructureType sType;
void*pNext;
VkBool32 clusterShadingRate;
} VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
clusterShadingRate
specifies whether per-cluster shading rates is supported.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_VRS_FEATURES_HUAWEI