Structures
VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI
Structure describing whether cluster culling shader support VRS
To query whether a Cluster Culling Shader supports the per-cluster shading
rate feature, include a
VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI structure in the
pNext chain of the
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI structure.
This structure is defined as:
typedef struct VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI {
VkStructureType sType;
void*pNext;
VkBool32 clusterShadingRate;
} VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.-
clusterShadingRatespecifies whether per-cluster shading rates is supported.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI-sType-sType
sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_VRS_FEATURES_HUAWEI