Structures

VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR

Structure describing compute shader derivative features that can be supported by an implementation

The VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR structure is defined as:

typedef struct VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR {
    VkStructureType sType;
    void* pNext;
    VkBool32 computeDerivativeGroupQuads;
    VkBool32 computeDerivativeGroupLinear;
} VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR;

or the equivalent

typedef VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR VkPhysicalDeviceComputeShaderDerivativesFeaturesNV;

This structure describes the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • computeDerivativeGroupQuads indicates that the implementation supports the ComputeDerivativeGroupQuadsKHR SPIR-V capability.
  • computeDerivativeGroupLinear indicates that the implementation supports the ComputeDerivativeGroupLinearKHR SPIR-V capability.

See Quad shader scope for more information.

If the VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR. structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR. can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_KHR