Structures
VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR
Structure describing compute shader derivative features that can be supported by an implementation
The VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR
structure is
defined as:
typedef struct VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 computeDerivativeGroupQuads;
VkBool32 computeDerivativeGroupLinear;
} VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR;
or the equivalent
typedef VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR VkPhysicalDeviceComputeShaderDerivativesFeaturesNV;
This structure describes the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.computeDerivativeGroupQuads
indicates that the implementation supports theComputeDerivativeGroupQuadsKHR
SPIR-V capability.computeDerivativeGroupLinear
indicates that the implementation supports theComputeDerivativeGroupLinearKHR
SPIR-V capability.
See Quad shader scope for more information.
If the VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR
. structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR
. can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_KHR