Structures

VkPhysicalDeviceDataGraphFeaturesARM

Structure describing features to control data graph pipelines

The VkPhysicalDeviceDataGraphFeaturesARM structure is defined as:

typedef struct VkPhysicalDeviceDataGraphFeaturesARM {
    VkStructureType sType;
    void* pNext;
    VkBool32 dataGraph;
    VkBool32 dataGraphUpdateAfterBind;
    VkBool32 dataGraphSpecializationConstants;
    VkBool32 dataGraphDescriptorBuffer;
    VkBool32 dataGraphShaderModule;
} VkPhysicalDeviceDataGraphFeaturesARM;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • dataGraph specifies whether data graph pipelines can be used.
  • dataGraphUpdateAfterBind specifies whether data graph pipelines can be created with a VkPipelineLayout that uses one or more VkDescriptorSetLayout objects created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.
  • dataGraphSpecializationConstants specifies whether data graph pipelines can be created from shader modules that use specialization constants.
  • dataGraphDescriptorBuffer specifies whether data graph pipelines can use descriptor buffers.
  • dataGraphShaderModule specifies whether data graph pipelines can be created from a shader module.

If the VkPhysicalDeviceDataGraphFeaturesARM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceDataGraphFeaturesARM, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceDataGraphFeaturesARM-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DATA_GRAPH_FEATURES_ARM