Structures
VkPhysicalDeviceDepthStencilResolveProperties
Structure describing depth/stencil resolve properties that can be supported by an implementation
The VkPhysicalDeviceDepthStencilResolveProperties
structure is defined
as:
typedef struct VkPhysicalDeviceDepthStencilResolveProperties {
VkStructureType sType;
void* pNext;
VkResolveModeFlags supportedDepthResolveModes;
VkResolveModeFlags supportedStencilResolveModes;
VkBool32 independentResolveNone;
VkBool32 independentResolve;
} VkPhysicalDeviceDepthStencilResolveProperties;
or the equivalent
typedef VkPhysicalDeviceDepthStencilResolveProperties VkPhysicalDeviceDepthStencilResolvePropertiesKHR;
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.supportedDepthResolveModes
is a bitmask of VkResolveModeFlagBits indicating the set of supported depth resolve modes.VK_RESOLVE_MODE_SAMPLE_ZERO_BIT
must be included in the set but implementations may support additional modes.supportedStencilResolveModes
is a bitmask of VkResolveModeFlagBits indicating the set of supported stencil resolve modes.VK_RESOLVE_MODE_SAMPLE_ZERO_BIT
must be included in the set but implementations may support additional modes.VK_RESOLVE_MODE_AVERAGE_BIT
must not be included in the set.independentResolveNone
isVK_TRUE
if the implementation supports setting the depth and stencil resolve modes to different values when one of those modes isVK_RESOLVE_MODE_NONE
. Otherwise the implementation only supports setting both modes to the same value.-
independentResolve
isVK_TRUE
if the implementation supports all combinations of the supported depth and stencil resolve modes, including setting either depth or stencil resolve mode toVK_RESOLVE_MODE_NONE
. An implementation that supportsindependentResolve
must also supportindependentResolveNone
.
If the VkPhysicalDeviceDepthStencilResolveProperties
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceDepthStencilResolveProperties-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES