Structures
VkPhysicalDeviceDescriptorIndexingFeatures
Structure describing descriptor indexing features that can be supported by an implementation
The VkPhysicalDeviceDescriptorIndexingFeatures
structure is defined
as:
typedef struct VkPhysicalDeviceDescriptorIndexingFeatures {
VkStructureType sType;
void* pNext;
VkBool32 shaderInputAttachmentArrayDynamicIndexing;
VkBool32 shaderUniformTexelBufferArrayDynamicIndexing;
VkBool32 shaderStorageTexelBufferArrayDynamicIndexing;
VkBool32 shaderUniformBufferArrayNonUniformIndexing;
VkBool32 shaderSampledImageArrayNonUniformIndexing;
VkBool32 shaderStorageBufferArrayNonUniformIndexing;
VkBool32 shaderStorageImageArrayNonUniformIndexing;
VkBool32 shaderInputAttachmentArrayNonUniformIndexing;
VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing;
VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing;
VkBool32 descriptorBindingUniformBufferUpdateAfterBind;
VkBool32 descriptorBindingSampledImageUpdateAfterBind;
VkBool32 descriptorBindingStorageImageUpdateAfterBind;
VkBool32 descriptorBindingStorageBufferUpdateAfterBind;
VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind;
VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind;
VkBool32 descriptorBindingUpdateUnusedWhilePending;
VkBool32 descriptorBindingPartiallyBound;
VkBool32 descriptorBindingVariableDescriptorCount;
VkBool32 runtimeDescriptorArray;
} VkPhysicalDeviceDescriptorIndexingFeatures;
or the equivalent
typedef VkPhysicalDeviceDescriptorIndexingFeatures VkPhysicalDeviceDescriptorIndexingFeaturesEXT;
This structure describes the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.shaderInputAttachmentArrayDynamicIndexing
indicates whether arrays of input attachments can be indexed by integer expressions that are dynamically uniform within the invocation group in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
must be indexed only by constant integral expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theInputAttachmentArrayDynamicIndexing
capability.shaderUniformTexelBufferArrayDynamicIndexing
indicates whether arrays of uniform texel buffers can be indexed by integer expressions that are dynamically uniform within the invocation group in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
must be indexed only by constant integral expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theUniformTexelBufferArrayDynamicIndexing
capability.shaderStorageTexelBufferArrayDynamicIndexing
indicates whether arrays of storage texel buffers can be indexed by integer expressions that are dynamically uniform within the invocation group in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
must be indexed only by constant integral expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theStorageTexelBufferArrayDynamicIndexing
capability.shaderUniformBufferArrayNonUniformIndexing
indicates whether arrays of uniform buffers can be indexed by non-uniform integer expressions in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
orVK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
must not be indexed by non-uniform integer expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theUniformBufferArrayNonUniformIndexing
capability.shaderSampledImageArrayNonUniformIndexing
indicates whether arrays of samplers or sampled images can be indexed by non-uniform integer expressions in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_SAMPLER
,VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
, orVK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
must not be indexed by non-uniform integer expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theSampledImageArrayNonUniformIndexing
capability.shaderStorageBufferArrayNonUniformIndexing
indicates whether arrays of storage buffers can be indexed by non-uniform integer expressions in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_STORAGE_BUFFER
orVK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
must not be indexed by non-uniform integer expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theStorageBufferArrayNonUniformIndexing
capability.shaderStorageImageArrayNonUniformIndexing
indicates whether arrays of storage images can be indexed by non-uniform integer expressions in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_STORAGE_IMAGE
must not be indexed by non-uniform integer expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theStorageImageArrayNonUniformIndexing
capability.shaderInputAttachmentArrayNonUniformIndexing
indicates whether arrays of input attachments can be indexed by non-uniform integer expressions in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
must not be indexed by non-uniform integer expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theInputAttachmentArrayNonUniformIndexing
capability.shaderUniformTexelBufferArrayNonUniformIndexing
indicates whether arrays of uniform texel buffers can be indexed by non-uniform integer expressions in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
must not be indexed by non-uniform integer expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theUniformTexelBufferArrayNonUniformIndexing
capability.shaderStorageTexelBufferArrayNonUniformIndexing
indicates whether arrays of storage texel buffers can be indexed by non-uniform integer expressions in shader code. If this feature is not enabled, resources with a descriptor type ofVK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
must not be indexed by non-uniform integer expressions when aggregated into arrays in shader code. This also indicates whether shader modules can declare theStorageTexelBufferArrayNonUniformIndexing
capability.descriptorBindingUniformBufferUpdateAfterBind
indicates whether the implementation supports updating uniform buffer descriptors after a set is bound. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
must not be used withVK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
.descriptorBindingSampledImageUpdateAfterBind
indicates whether the implementation supports updating sampled image descriptors after a set is bound. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
must not be used withVK_DESCRIPTOR_TYPE_SAMPLER
,VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
, orVK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
.descriptorBindingStorageImageUpdateAfterBind
indicates whether the implementation supports updating storage image descriptors after a set is bound. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
must not be used withVK_DESCRIPTOR_TYPE_STORAGE_IMAGE
.descriptorBindingStorageBufferUpdateAfterBind
indicates whether the implementation supports updating storage buffer descriptors after a set is bound. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
must not be used withVK_DESCRIPTOR_TYPE_STORAGE_BUFFER
.descriptorBindingUniformTexelBufferUpdateAfterBind
indicates whether the implementation supports updating uniform texel buffer descriptors after a set is bound. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
must not be used withVK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
.descriptorBindingStorageTexelBufferUpdateAfterBind
indicates whether the implementation supports updating storage texel buffer descriptors after a set is bound. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
must not be used withVK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
.descriptorBindingUpdateUnusedWhilePending
indicates whether the implementation supports updating descriptors while the set is in use. If this feature is not enabled,VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT
must not be used.descriptorBindingPartiallyBound
indicates whether the implementation supports statically using a descriptor set binding in which some descriptors are not valid. If this feature is not enabled,VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT
must not be used.descriptorBindingVariableDescriptorCount
indicates whether the implementation supports descriptor sets with a variable-sized last binding. If this feature is not enabled,VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT
must not be used.runtimeDescriptorArray
indicates whether the implementation supports the SPIR-VRuntimeDescriptorArray
capability. If this feature is not enabled, descriptors must not be declared in runtime arrays.
If the VkPhysicalDeviceDescriptorIndexingFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceDescriptorIndexingFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceDescriptorIndexingFeatures-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES