Structures
VkPhysicalDeviceImageProcessingFeaturesQCOM
Structure describing image processing features that can be supported by an implementation
The VkPhysicalDeviceImageProcessingFeaturesQCOM
structure is defined
as:
typedef struct VkPhysicalDeviceImageProcessingFeaturesQCOM {
VkStructureType sType;
void* pNext;
VkBool32 textureSampleWeighted;
VkBool32 textureBoxFilter;
VkBool32 textureBlockMatch;
} VkPhysicalDeviceImageProcessingFeaturesQCOM;
This structure describes the following features:
sType
is a VkStructureType value identifying this structure.pNext
isNULL
or a pointer to a structure extending this structure.-
textureSampleWeighted
indicates that the implementation supports shader modules that declare theTextureSampleWeightedQCOM
capability. -
textureBoxFilter
indicates that the implementation supports shader modules that declare theTextureBoxFilterQCOM
capability. -
textureBlockMatch
indicates that the implementation supports shader modules that declare theTextureBlockMatchQCOM
capability.
If the VkPhysicalDeviceImageProcessingFeaturesQCOM
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceImageProcessingFeaturesQCOM
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Valid Usage (Implicit)
VUID-VkPhysicalDeviceImageProcessingFeaturesQCOM-sType-sType
sType
must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_FEATURES_QCOM