Structures

VkPhysicalDeviceImageProcessingFeaturesQCOM

Structure describing image processing features that can be supported by an implementation

The VkPhysicalDeviceImageProcessingFeaturesQCOM structure is defined as:

typedef struct VkPhysicalDeviceImageProcessingFeaturesQCOM {
    VkStructureType sType;
    void* pNext;
    VkBool32 textureSampleWeighted;
    VkBool32 textureBoxFilter;
    VkBool32 textureBlockMatch;
} VkPhysicalDeviceImageProcessingFeaturesQCOM;

This structure describes the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • textureSampleWeighted indicates that the implementation supports shader modules that declare the TextureSampleWeightedQCOM capability.
  • textureBoxFilter indicates that the implementation supports shader modules that declare the TextureBoxFilterQCOM capability.
  • textureBlockMatch indicates that the implementation supports shader modules that declare the TextureBlockMatchQCOM capability.

If the VkPhysicalDeviceImageProcessingFeaturesQCOM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceImageProcessingFeaturesQCOM can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceImageProcessingFeaturesQCOM-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_FEATURES_QCOM