Structures

VkPhysicalDeviceImageProcessingFeaturesQCOM

Structure describing image processing features that can be supported by an implementation

The VkPhysicalDeviceImageProcessingFeaturesQCOM structure is defined as:

typedef struct VkPhysicalDeviceImageProcessingFeaturesQCOM {
    VkStructureType sType;
    void* pNext;
    VkBool32 textureSampleWeighted;
    VkBool32 textureBoxFilter;
    VkBool32 textureBlockMatch;
} VkPhysicalDeviceImageProcessingFeaturesQCOM;

This structure describes the following features:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • textureSampleWeighted indicates that the implementation supports shader modules that declare the TextureSampleWeightedQCOM capability.
  • textureBoxFilter indicates that the implementation supports shader modules that declare the TextureBoxFilterQCOM capability.
  • textureBlockMatch indicates that the implementation supports shader modules that declare the TextureBlockMatchQCOM capability.

If the VkPhysicalDeviceImageProcessingFeaturesQCOM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceImageProcessingFeaturesQCOM, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceImageProcessingFeaturesQCOM-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_FEATURES_QCOM