Structures

VkPhysicalDeviceImageRobustnessFeatures

Structure describing the out-of-bounds behavior for an implementation

The VkPhysicalDeviceImageRobustnessFeatures structure is defined as:

typedef struct VkPhysicalDeviceImageRobustnessFeatures {
    VkStructureType sType;
    void* pNext;
    VkBool32 robustImageAccess;
} VkPhysicalDeviceImageRobustnessFeatures;
typedef VkPhysicalDeviceImageRobustnessFeatures VkPhysicalDeviceImageRobustnessFeaturesEXT;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • robustImageAccess enables Robust Image Access guarantees for shader image accesses.

If the VkPhysicalDeviceImageRobustnessFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceImageRobustnessFeatures, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceImageRobustnessFeatures-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES