Structures

VkPhysicalDeviceInheritedViewportScissorFeaturesNV

Structure describing the viewport scissor inheritance behavior for an implementation

The VkPhysicalDeviceInheritedViewportScissorFeaturesNV structure is defined as:

typedef struct VkPhysicalDeviceInheritedViewportScissorFeaturesNV {
    VkStructureType sType;
    void* pNext;
    VkBool32 inheritedViewportScissor2D;
} VkPhysicalDeviceInheritedViewportScissorFeaturesNV;

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • inheritedViewportScissor2D indicates whether secondary command buffers can inherit most of the dynamic state affected by VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT, VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT, VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT, VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT, VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT, VK_DYNAMIC_STATE_VIEWPORT or VK_DYNAMIC_STATE_SCISSOR, from a primary command buffer.

If the VkPhysicalDeviceInheritedViewportScissorFeaturesNV structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceInheritedViewportScissorFeaturesNV, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceInheritedViewportScissorFeaturesNV-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV