Structures

VkPhysicalDeviceMaintenance9PropertiesKHR

Structure describing various implementation-defined properties introduced with VK_KHR_maintenance9

The VkPhysicalDeviceMaintenance9PropertiesKHR structure is defined as:

typedef struct VkPhysicalDeviceMaintenance9PropertiesKHR {
    VkStructureType sType;
    void* pNext;
    VkBool32 image2DViewOf3DSparse;
    VkDefaultVertexAttributeValueKHR defaultVertexAttributeValue;
} VkPhysicalDeviceMaintenance9PropertiesKHR;
  • sType is a VkStructureType value identifying this structure.
  • pNext is NULL or a pointer to a structure extending this structure.
  • If the image2DViewOf3D feature is enabled, image2DViewOf3DSparse indicates whether the implementation supports binding a slice of a sparse 3D image to a 2D image view.
  • defaultVertexAttributeValue is a VkDefaultVertexAttributeValueKHR that indicates what value the implementation will return when the vertex shader reads unbound vertex attributes. Unbound attributes are those that have no corresponding VkVertexInputAttributeDescription::location defined in the bound graphics pipeline or no corresponding VkVertexInputAttributeDescription2EXT::location set by the most recent call to vkCmdSetVertexInputEXT when the state is dynamic .

If the VkPhysicalDeviceMaintenance9PropertiesKHR structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

VUID-VkPhysicalDeviceMaintenance9PropertiesKHR-sType-sType

sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_9_PROPERTIES_KHR