VkVertexInputAttributeDescription2EXT
The VkVertexInputAttributeDescription2EXT structure is defined as:
typedef struct VkVertexInputAttributeDescription2EXT {
VkStructureType sType;
void* pNext;
uint32_t location;
uint32_t binding;
VkFormat format;
uint32_t offset;
} VkVertexInputAttributeDescription2EXT;
sTypeis a VkStructureType value identifying this structure.pNextisNULLor a pointer to a structure extending this structure.locationis the shader input location number for this attribute.bindingis the binding number which this attribute takes its data from.formatis the size and type of the vertex attribute data.offsetis a byte offset of this attribute relative to the start of an element in the vertex input binding.
Valid Usage
VUID-VkVertexInputAttributeDescription2EXT-location-06228
location must be less than
VkPhysicalDeviceLimits::maxVertexInputAttributes
VUID-VkVertexInputAttributeDescription2EXT-binding-06229
binding must be less than
VkPhysicalDeviceLimits::maxVertexInputBindings
VUID-VkVertexInputAttributeDescription2EXT-offset-06230
offset must be less than or equal to
VkPhysicalDeviceLimits::maxVertexInputAttributeOffset
VUID-VkVertexInputAttributeDescription2EXT-format-04805
The format features of
format must contain VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT
VUID-VkVertexInputAttributeDescription2EXT-vertexAttributeAccessBeyondStride-04806
If the VK_KHR_portability_subset extension is enabled, and
VkPhysicalDevicePortabilitySubsetFeaturesKHR::vertexAttributeAccessBeyondStride
is VK_FALSE, the sum of offset plus the size of the vertex
attribute data described by format must not be greater than
stride in the VkVertexInputBindingDescription2EXT referenced
in binding
Valid Usage (Implicit)
VUID-VkVertexInputAttributeDescription2EXT-sType-sType
sType must be VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT
VUID-VkVertexInputAttributeDescription2EXT-format-parameter
format must be a valid VkFormat value